Wednesday, 2 March 2011

Modelling the Elephant

I started by creating a basic egg shape by using a sphere. I wanted the body to have a larger belly area and smaller neck area. I used the edit poly modifier to make sure the shape was how I wanted it to look. I then created a foot using the same process but with a cylinder instead of a sphere.

















The foot came in very useful for duplicating to make the arms. I made the arms so that they were slightly shorter than the legs. At this point the elephant looked very weird and very unlike an elephant, however this plan would work out because it would be good if I created a completely new character. I then decided to make the nose. I used the drawing I created of the elephant as a reference for this as it was very hard to get the shape right. Once I made it prefect, I remembered that the nose would need to be sticking out to allow for fitting the biped into it and adding constraints later.

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