After I made the tutu, I came across a big problem. One of the arms had become severly distorted and it wouldnt let me undo it. Because of this I thought it would be easiest if i remade the arms. They did not take very long to do. I later found out that the mesh was distorting because of being linked to more than one object.

The Elephant’s nails were very simple to do as I just simply created a multi/sub object material to create the different colours for the nails and the skin and applied it to the arms and legs. I then moved the vertexes to create arches for the nails and then selected the polygons and changed the polygon material ID in the edit poly modifier. I thought that the nails gave the elephant and very nice realistic effect.

This is the final image of the elephant. I am very impressed with how it is looking at the moment and I cant wait start animating.
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