Sunday, 20 March 2011

Giraffe Material

When I applied a material to the giraffe’s head, the material looked distorted and uneven. I tried selecting “box”, and “sphere” on the UVW map modifier to see if it would make a difference but it didn’t seem to do anything. Instead I chose the UVW unwrap modifier and edited the material by clicking on “edit” and moving the vertices. This was a very tedious process because I did not know which vertexes where which. It took a while to select the ones I wanted and edit it without distorting it more. I could not use the “relax” tool, which I normally would because it only messed up the vertexes more.


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