Friday, 1 April 2011

Tree and Apple

After making my other animations and getting lots of experience of 3Ds Max, I know about some of the features and shapes and how they can help you to create a scene. I used the foliage "shape" to create a realistic tree to suit the scene. I looked at American Elm firstly which was the perfect colour; however it had way too many branches which were unrealistic on an apple tree. I then tried an oak tree which looked perfect. I reduced the density and increased the pruning to adjust the tree to the right shape and size.














The apple was very easy to create but it took a very long time. I followed and tutorial which I found online to help create the shape of the apple as I had no idea how to do it. First I created the shape of the apple by using the line tool and made sure the start and end point were parallel. When I got to this stage it started to look very realistic which made me very proud. I used the edit poly and noise modifier to give it an uneven but realistic look. The material was the hardest part of the apple to do.




















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