The animation was surpringly easy to do because of the experience I had with it before. I did come across a few problems such a linking and mesh's distorting but nothing that couldnt be fixed.
I used many different techniques during the animation process. I used path constraints for the cameras in many of the scenes and I also link constraints on the apple at one point. I used techniques I had learnt in the tutorials and this came in very useful. The most challenging part of the animation was making the elephant move after footsteps. I had to find out how to add keyframes after a set of footsteps and I found out you have to use a convert tool. I found the apple animation very challenging because it was difficult to guess which keyframes the apple needed to drop in depending on how fast it needed to drop. A few times 3ds max froze which made things even more difficult because i had to start again on many occasions. - This is why auto-backup came in very useful at times.
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